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  • Eprotv Articles

    • Esports

      mOB

      KennyS: "Getting back to competitive CS is definitely my focus now"
      As a interview made by HLTV in the mid-event break of IEM Winter, KennyS stated that getting back to competitive CS is his main focus for 2022. The five-time Top 20 player of the year, with 10 MVP medals to his name, and a Major win on record, took on the role of "Stand-in-AWPer" for G2 in IEM Winter, where the team reached the semi-finals.
      The magic stick left crystal clear that his plans were not to move to VALORANT, but to focus on his CS career, returning to the active competitive scene. KennyS tried VALORANT for some time, and while he said that it's a good game, and certainly very fun one, as soon as the CSGO Major started, he was reminded of why he loves CSGO so much.
      We really hope to see him back to his maximum level, where many fans call him the Magic stick, and potentially the best AWPer of all times for his quick flicks and how definitive is to close and win a match.
      Read more...

      786 • 0

    • Gaming

      mOB

      League of Legends Patch 11.24 Buffs And Nerfs Revealed
      League of Legends patch 11.24 brings multiple system changes, including nerfs to the controversial Chmentech Dragon soul buff. This is what we have to tell about LoL's last update of the year:

      League of Legends Gameplay Designer RiotPhlox has revealed which champions will be targeted in the upcoming patch 11.24. The new patch will feature another set of Preseason adjustments.
      Unlike most regular patches, 11.24 will bring multiple system changes:
      Archangel's Staff - Combine item cost will go down from 3000 to 2600 gold Chemtech Mini Buff - Damage amplifier will go up from 5% to 6% Hextech Mini Buff - Bonus Attack Speed will go up from 5% to 6% Conqueror - rune duration will go up from 4 to 5 seconds; Adaptive damage per stack will go up from 2-4 to 2-4.5 Predator - Maximum movement speed will go down from 60% to 45%; ramp-up time will go up from 1 to 1.5 seconds Chemtech Dragon Soul - Bleed Out Time will go down from 5 to 4 seconds Crown Shattered Queen - Ability Power will go down from 70 to 60 Cosmic Drive - Ability Power will go down from 75 to 65 Frostfire Gauntlet - Damage scaling will get changed from 20-100 (+0.5% of max. HP) to 12-85 with not Health ratio Axiom Arc - Ultimate ability refund will ge%t reduced from 25% to 20 Chemtech Dragon Soul is certainly one of the most obnoxious additions Riot has introduced in the last couple of seasons. This dragon soul has the potential to completely change the course of the game. Having a mini-Sion passive attached to each champion has a huge impact in team fights and most players would prefer this dragon soul over end-game buff objectives such as Baron or even Elder Dragon.
       
      The following League of Legends champions will receive adjustments:
      Ivern - Krug Freedom Experience will get increased from 37 to 95 Samira - R mana cost will go down from 100-0 scaling to 0 at all ranks Caitlyn - New: Caitlyn's next auto attack gets a partial timer reset whenever she targets an enemy marked by traps or nets Camille - E cooldown will go up from 16-10 to 16-12 seconds  
      Since the release of Arcane, Vi's popularity has gone through the roof. Her pick rate has spiked over the last two weeks, and she's currently at a staggering 15%. Vi's slowly climbing her way to becoming one of the most picked champions in League of Legends. However, such a drastic spike in popularity is usually followed up by a drop in win rate percentages, but Vi's win rate has actually increased to 53%.
      Caitlyn has always been one of the most popular League of Legends champions and her visual update has been one of the main topics on Reddit over the last couple of days. A League of Legends employee by the name Riot Rovient has revealed that Caitlyn's visual update will target some of her micro-mechanics such as animation cancels which have had a bad impact on her overall power. This new mechanic will revert those changes to a certain degree and Caitlyn will most likely return to the ADC meta.
      Read more...

      813 • 0

    • Gaming

      mOB

      Arcane did premier on the 7th November with three episodes and here are some more things for you to know about Riot's new TV Show:
      Arcane will have a total of 9 episodes, separated in three acts of three episodes per act throughout November. Episodes forth, fifth and sixth were released on Saturday 13th November at 3.00 pm GMT+8. After that, on Saturday 20th, the last three episodes will be released at same hour.
      Note that the first Arcane episode is co-stremeable on Twitch. This means that streamers will be available to watch (only LIVE) with their audience the first Episode worldwide. Of course, the VODs will be unavailable, so after that you'll only be able to watch the show on Netflix.
       

      This is a geographical look of Piltover and Zaun, the premise for Arcane. (Image credit: Riot Games)
       
      Riot Games has also gone out of its way to bring the full experience of Arcane to the rest of the world via augmented reality window displays showcasing Hextech artefacts in various cities across the world. Hextech is the latest form of magical manipulation that is imbued into powerful artefacts, which can be deadly in the wrong hands.
      It was created in the city of Piltover, a rich and progressive city known for its academic and scientific success. As for its neighbouring city-state Zaun, the seedy underworld is where a new drug known as shimmer has been making its round and turning humans into monsters. The story of Arcane follows sisters Vi and Jinx (voiced by Hailee Steinfeld and Ella Purnell respectively) on their journey from petty thieves from Zaun to protectors of Piltover.
       

      The city of Piltover is a thriving and progressive metropolis, known for its academic and scientific success. (Image credit: Riot Games)
       
      Other famous League of Legends champions were also featured in the series like Jayce, Caitlyn, and Viktor. You can't miss Arcane's TV Show, which is now available on Netflix!
      Read more...

      623 • 0

    • Esports

      mOB

      After an intense weekend of CS:GO, Natus Vincere has emerged as the winner of the BLAST Premier: Fall Finals 2021. They defeated eight other teams to be at the winner's podium, even though they already have a seat at the World Finals.
      It was barely two weeks ago when Na'Vi won the CSGO PGL Major 2021 , and now they join to this new win, where Na'Vi walked away with $225,000 and 4000 BLAST points to their organization.
      The match between Na'Vi and Vitality started on Mirage, where the teams were evenly matched through the two sides, all the way to the first half. However, on round 18, Na'Vi got a second wind and gained six back-to-back wins for points. Vitality tried to catch up, but the point lead was far enough that Na'Vi ended up winning on round 28 to finish up the first map.
      On the second map, Nuke, it was Vitality turn to dominate as they controlled the first part of the match. By the end of first half, Na'Vi was left behind 11-4 on the score. Vitality ended up winning that second map.
      The last map, Inferno, saw the comebackback of Na'Vi as they dominated the first half of the match as Counter-Terrorists. The point gap was big enough that Vitality had trouble catching up in the second half and the match ended on round 23.
      Natus Vincere won BLAST Premier: Fall Finals 2021 with a 2-1 score. Following them from the Fall Final are Vitality, Astralis, Ninjas in Pyjamas and Team Liquid.
       
      Read more...

      618 • 0

    • Gaming

      mOB

      Forced blueprint wipe incoming
      With today's update comes the first forced blueprint wipe in a while. Previous forced blueprint in all Rust servers was in January '21. As Facepunch stated, they'd like to see everyone get a fresh start to kick things off as the player counts became higher than normal, all due the holiday season, and because Rust is becoming more popular as the days pass.
      This means that all players on all servers will have a completly fresh gameplay opportunity after today's update.

      Compound Bow Nerf
      This is something that a high number of players and streamers were talking about the whole year. With December updates there are a number of navrious balance shifts about the Compound Bow, which are the following:
      Compound bow is no longer a default blueprint Compound bow now costs more metal fragment (before it was 25, now it is 75) Compound bow now loses condition while drawn back for more than 3 seconds, and it breaks after 60 seconds.  

      Excavator buff
      Excavator Pit will be much more advantageous post-update as the monument received some buffs. Along with increasing the spawn priority so it appears on more seeds, the Excavator now yields 2.5 times the resources it previously did. This buff does include some extra challenges as there appear to be more scientists NPC's guarding the monument now.
      You can also call in a supply drop every 15 minutes from a new terminal opposite where you turn the engine on (only works if engine is running). In addition, they lowered the hills around the monument.
      Here are some examples based on 1 diesel burned:
      HQM: - Old: 40 || New: 100 Sulfur Ore - Old: 750 || New: 2000 Metal Frags - Old: 2000 || New: 5000 Stone - Old: 5000 || New: 10000
      Code raid fix
      Code raiding will be much less efficient after the update today, as some important dynamics have shifted. Specially, there will now be a lockout of new code entry for a period of time after a certain number of failed attempts. The devs wanted to find a solution for those who try to hack into the codes, and what they've done are as following:
      Based on Rustafied's testing, 8 failed attempts will lock out the codelock. When that happens, both lights are lit red. The lockout is removed after about 15 minutes. This will only affect for the player who attempted those 8 failed attempts, making almost impossible to hack-in in such a short period of time.
       

      First-person spectate
      For the first time in the history of the game, proper first-person espectate is due in with this update. Although this won't impact the normal player at all, it will definitely help content creators develop more dynamic shots. This update is most likely because Rust has grown in the streaming platform Twitch, with thousands of new streamers with tons of views. It could also potentially help server admins catch certain types of cheating, as it will bring more tools into play.
       

      MLRS changes
      The multiple rocket launch system which went live last month is seeing some tweaks with the today's update. Specifically, the target area radius has been slightly increased along with making rockets cluster less towards the center of the potential hit area. Long and short, the MLRS rockets will spread out a bit more when landing on a target.
       

      Rust will turn 8 years old!
      Yes! You've heard out well. Rust's eighth birthday is coming up this month on the 11th! Preparing for the celebrations, the team has added in an 8th birthday cake along with some balloons. It remains to be seen exactly how these will be implemented, but they will likely be for a short period of time near the exact date.
       

      New permanent store
      In case you missed it, earlier this month, an in-game permanent item store went live in game. You can now easily buy any weekly limited release skins, along with having easy access to Facepunch curated permanent items which are bound to you raccount and will never leave the store. The general tab, however, will have some restrictions as you won't be able to trade with other players.
      With the today's update, you'll notice some subtle fixes to this store, mainly will be visual fixes.
       
      Other stuff
      Improved animal AI Cargo plane and supply drop now save position on server restart New achievements added Fixed some mission typos, incorrect text and wrong reward amount Fixed rideable horse corpses not being lootable Some testing with increasing forest density (not noticing a huge change) Fix for case where inserting a loaded weapon into an auto turret would sometimes lose the ammo already loaded into it Split off electricity and car parts from T2 techtree T3 techtree changes - MP5 cost and position changes NVG grain and overlay reduced
      Read more...

      984 • 0

    • Esports

      mOB

      After two years without a Major, Natus Vincere delivered and wins the grand final.
      It's been 24 long months since the last Counter-Strike: Global Offensive last major. We've patiently waited 24 months, and finally we've got what we deserved. The PGL Major Stockholm, held at the Avicci Arena in Stockholm, Sweden, was an explosive LAN event which ended with a great fight between the two grand finalists, which all the fans enjoyed.
       

      The two teams that made it to the grand finals were Natus Vincere, also known as Na'Vi and G2 Esports. Both teams played two maps – Ancient and Nuke. While G2 played incredible, it wasn't enough to bring the trophy home. Even with the nexa and AmaNEk clutches to turn the favour towards G2 in the first map, that could do nothing as Na'Vi pushed a bit harder to bring the first map in their favour. Names like electronic, s1mple and b1t did bring the energy that Na'Vi needed to dominate the game.
      In the second map Nuke, G2 worked as hard as they could to keep themselves in the grand finals. But Na'Vi is the master of the comebacks, and they went from 15-10 in round 25 to a tie at the end of round 30, pushing the map to the overtime.

       
      G2 let some opportunities shadow into the map, and Na'Vi was stronger when they needed the most, as they managed to win 7 out of the 11 extended rounds and win the Grand Final.
      Natus Vincere won the match 2-0, and the Major Stockholm 2021 championship.

      And so, this is how the team won the prize money of $1,000,000 and the championship Trophy. G2, meanwhile, walked away with $300,000.

      This is the third win by Na'Vi over G2 in three consecutive major LAN events – IEM Katowice 2020, IEM Cologne 2021, and now PGL Major Stockholm 2021. Na'Vi also became the only team in the tournament that did not drop a single map to their opponent.
       
      S1mple was the MVP in the grand finals, which made 40 kills in their double overtime in the second map, Nuke. This is s1mple's first Major trophy ever.
       

      Read more...

      956 • 0

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